Ry's+Paper+2+Reflections

The goal for paper 2 was to create a visual representation of the topic we discussed in class, inequality in video games. We discussed gender, sexual, and racial inequalities. I decided to focus my visual on the gender aspect. My visual depicts a young boy playing video games, and seeing all of the muscular, super masculine characters, the boy thinks that this is what a real man should look like. This is a problem with video games today, they overexaggerate the characters. Most male characters are extermely masculine with enormous muscles, and most women have overly exaggerated body features, and sexual characteristics. Games today need to realize that the audience for most video games is a younger generation, even if that is not the intended audience. And video games need to be created more realistically. This is one of the problems holding video games back from being considered art.